Ever Yours, Vincent is an adventure Point&Click game crafted in the real word (cardboard, clay, etc.), narrating the story of Vincent Van Gogh and his paintings. In the game the player plays the role of the famous painter who has just came back to his normal life after recovering in an asylum.
Digital Game: Ever Yours, Vincent
In the game the points of connection between events in the story are the letters Van Gogh sends to Theo. Those have the function of acting as an intermediary between Vincent’s thoughts and the player’s understanding of his vicissitudes. The letters also contain useful hints to proceed and solve puzzles in the game: with this stratagem I want to encourage the player to read through all the letters and develop empathy with the character’s feelings.
The demo of the game was part of my Master Thesis Project and was well received by the gaming press:
I was also invited to speak about the game at the Nordic Game Conference 2016.